Writing a Gameboy Game in 2021: Part 3 -- Collision Detection

Time to lay the smack down. No cars were harmed in the making of this game.

Writing a Gameboy Game in 2021: Part 2 -- Physics

Cars driving, jumping, and bouncing around.

Writing a Gameboy Game in 2021: Part 1 -- Graphics

A deep dive into flipping cars and how the Gameboy renders them.

Writing a Gameboy Game in 2021: Part 0 -- Introduction

An overview of the joys and challenges of developing for 35 year old hardware.